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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-17 00:34:14 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-17 00:34:14 +0100 |
commit | 2aaa6f6728f0010114ec9645e0b5d3aa767e74f7 (patch) | |
tree | 8e2735347f48a6cb162cba50fd5001d2cae5086c /editor/import | |
parent | 4a1913fc17b9c143f34b3fc436f12dd285941aec (diff) | |
parent | 26d146b6c9d67bf37797714c8fe430246938882b (diff) |
Merge pull request #69810 from trollodel/scene_importer_material_crash_fix
Ensure that generated import IDs are unique
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/scene_import_settings.cpp | 16 | ||||
-rw-r--r-- | editor/import/scene_import_settings.h | 2 |
2 files changed, 9 insertions, 9 deletions
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index 6eebb84216..348aad1162 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -142,24 +142,23 @@ void SceneImportSettings::_fill_material(Tree *p_tree, const Ref<Material> &p_ma String import_id; bool has_import_id = false; - bool created = false; - if (!material_set.has(p_material)) { - material_set.insert(p_material); - created = true; - } - if (p_material->has_meta("import_id")) { import_id = p_material->get_meta("import_id"); has_import_id = true; } else if (!p_material->get_name().is_empty()) { import_id = p_material->get_name(); has_import_id = true; + } else if (unnamed_material_name_map.has(p_material)) { + import_id = unnamed_material_name_map[p_material]; } else { - import_id = "@MATERIAL:" + itos(material_set.size() - 1); + import_id = "@MATERIAL:" + itos(material_map.size()); + unnamed_material_name_map[p_material] = import_id; } + bool created = false; if (!material_map.has(import_id)) { MaterialData md; + created = true; md.has_import_id = has_import_id; md.material = p_material; @@ -169,6 +168,7 @@ void SceneImportSettings::_fill_material(Tree *p_tree, const Ref<Material> &p_ma } MaterialData &material_data = material_map[import_id]; + ERR_FAIL_COND(p_material != material_data.material); Ref<Texture2D> icon = get_theme_icon(SNAME("StandardMaterial3D"), SNAME("EditorIcons")); @@ -564,10 +564,10 @@ void SceneImportSettings::open_settings(const String &p_path, bool p_for_animati base_path = p_path; - material_set.clear(); mesh_set.clear(); animation_map.clear(); material_map.clear(); + unnamed_material_name_map.clear(); mesh_map.clear(); node_map.clear(); defaults.clear(); diff --git a/editor/import/scene_import_settings.h b/editor/import/scene_import_settings.h index 69bf58b627..d65bb1404a 100644 --- a/editor/import/scene_import_settings.h +++ b/editor/import/scene_import_settings.h @@ -107,6 +107,7 @@ class SceneImportSettings : public ConfirmationDialog { HashMap<StringName, Variant> settings; }; HashMap<String, MaterialData> material_map; + HashMap<Ref<Material>, String> unnamed_material_name_map; struct MeshData { bool has_import_id; @@ -141,7 +142,6 @@ class SceneImportSettings : public ConfirmationDialog { void _fill_scene(Node *p_node, TreeItem *p_parent_item); HashSet<Ref<Mesh>> mesh_set; - HashSet<Ref<Material>> material_set; String selected_type; String selected_id; |