diff options
author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-02-26 11:28:13 +0100 |
---|---|---|
committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-02-26 20:40:10 +0100 |
commit | 18fbdbb456c07a56b358bea2e392765fbcbb3283 (patch) | |
tree | 737363d20493afe45e75d932e0c1957dd9a79589 /editor/import | |
parent | 1e57b558f215dd4920768e9567b6f55825877c89 (diff) |
Reimplement Mutex with C++'s <mutex>
Main:
- It's now implemented thanks to `<mutex>`. No more platform-specific implementations.
- `BinaryMutex` (non-recursive) is added, as an alternative for special cases.
- Doesn't need allocation/deallocation anymore. It can live in the stack and be part of other classes.
- Because of that, it's methods are now `const` and the inner mutex is `mutable` so it can be easily used in `const` contexts.
- A no-op implementation is provided if `NO_THREADS` is defined. No more need to add `#ifdef NO_THREADS` just for this.
- `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`.
- Thread-safe utilities are therefore simpler now.
Misc.:
- `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same.
- Every case of lock, do-something, unlock is replaced by `MutexLock` (complex cases where it's not straightfoward are kept as as explicit lock and unlock).
- `ShaderRD` contained an `std::mutex`, which has been replaced by `Mutex`.
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/resource_importer_texture.cpp | 95 | ||||
-rw-r--r-- | editor/import/resource_importer_texture.h | 2 |
2 files changed, 45 insertions, 52 deletions
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index 3254b32dae..92ecda8508 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -38,7 +38,8 @@ void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTexture> &p_tex, const String &p_normal_path, VS::TextureDetectRoughnessChannel p_channel) { - singleton->mutex->lock(); + MutexLock lock(singleton->mutex); + StringName path = p_tex->get_path(); if (!singleton->make_flags.has(path)) { @@ -48,13 +49,12 @@ void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTextur singleton->make_flags[path].flags |= MAKE_ROUGHNESS_FLAG; singleton->make_flags[path].channel_for_roughness = p_channel; singleton->make_flags[path].normal_path_for_roughness = p_normal_path; - - singleton->mutex->unlock(); } void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_tex) { - singleton->mutex->lock(); + MutexLock lock(singleton->mutex); + StringName path = p_tex->get_path(); if (!singleton->make_flags.has(path)) { @@ -62,13 +62,12 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_t } singleton->make_flags[path].flags |= MAKE_3D_FLAG; - - singleton->mutex->unlock(); } void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture> &p_tex) { - singleton->mutex->lock(); + MutexLock lock(singleton->mutex); + StringName path = p_tex->get_path(); if (!singleton->make_flags.has(path)) { @@ -76,8 +75,6 @@ void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture> } singleton->make_flags[path].flags |= MAKE_NORMAL_FLAG; - - singleton->mutex->unlock(); } void ResourceImporterTexture::update_imports() { @@ -85,57 +82,56 @@ void ResourceImporterTexture::update_imports() { if (EditorFileSystem::get_singleton()->is_scanning() || EditorFileSystem::get_singleton()->is_importing()) { return; // do nothing for now } - mutex->lock(); - - if (make_flags.empty()) { - mutex->unlock(); - return; - } + MutexLock lock(mutex); Vector<String> to_reimport; - for (Map<StringName, MakeInfo>::Element *E = make_flags.front(); E; E = E->next()) { + { + if (make_flags.empty()) { + return; + } - Ref<ConfigFile> cf; - cf.instance(); - String src_path = String(E->key()) + ".import"; + for (Map<StringName, MakeInfo>::Element *E = make_flags.front(); E; E = E->next()) { - Error err = cf->load(src_path); - ERR_CONTINUE(err != OK); + Ref<ConfigFile> cf; + cf.instance(); + String src_path = String(E->key()) + ".import"; - bool changed = false; + Error err = cf->load(src_path); + ERR_CONTINUE(err != OK); - if (E->get().flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) { - cf->set_value("params", "compress/normal_map", 1); - changed = true; - } + bool changed = false; - if (E->get().flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) { - cf->set_value("params", "roughness/mode", E->get().channel_for_roughness + 2); - cf->set_value("params", "roughness/src_normal", E->get().normal_path_for_roughness); - changed = true; - } + if (E->get().flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) { + cf->set_value("params", "compress/normal_map", 1); + changed = true; + } - if (E->get().flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) { - int compress_to = cf->get_value("params", "detect_3d/compress_to"); - cf->set_value("params", "detect_3d/compress_to", 0); - if (compress_to == 1) { - cf->set_value("params", "compress/mode", COMPRESS_VRAM_COMPRESSED); - } else if (compress_to == 2) { - cf->set_value("params", "compress/mode", COMPRESS_BASIS_UNIVERSAL); + if (E->get().flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) { + cf->set_value("params", "roughness/mode", E->get().channel_for_roughness + 2); + cf->set_value("params", "roughness/src_normal", E->get().normal_path_for_roughness); + changed = true; } - cf->set_value("params", "mipmaps/generate", true); - changed = true; - } - if (changed) { - cf->save(src_path); - to_reimport.push_back(E->key()); - } - } + if (E->get().flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) { + int compress_to = cf->get_value("params", "detect_3d/compress_to"); + cf->set_value("params", "detect_3d/compress_to", 0); + if (compress_to == 1) { + cf->set_value("params", "compress/mode", COMPRESS_VRAM_COMPRESSED); + } else if (compress_to == 2) { + cf->set_value("params", "compress/mode", COMPRESS_BASIS_UNIVERSAL); + } + cf->set_value("params", "mipmaps/generate", true); + changed = true; + } - make_flags.clear(); + if (changed) { + cf->save(src_path); + to_reimport.push_back(E->key()); + } + } - mutex->unlock(); + make_flags.clear(); + } if (to_reimport.size()) { EditorFileSystem::get_singleton()->reimport_files(to_reimport); @@ -642,10 +638,7 @@ ResourceImporterTexture::ResourceImporterTexture() { StreamTexture::request_3d_callback = _texture_reimport_3d; StreamTexture::request_roughness_callback = _texture_reimport_roughness; StreamTexture::request_normal_callback = _texture_reimport_normal; - mutex = Mutex::create(); } ResourceImporterTexture::~ResourceImporterTexture() { - - memdelete(mutex); } diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h index 19d5498b4a..ed0fe1be89 100644 --- a/editor/import/resource_importer_texture.h +++ b/editor/import/resource_importer_texture.h @@ -58,7 +58,7 @@ protected: MAKE_NORMAL_FLAG = 4 }; - Mutex *mutex; + Mutex mutex; struct MakeInfo { int flags; |