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authorWilson E. Alvarez <wilson.e.alvarez1@gmail.com>2018-12-08 15:07:33 -0500
committerWilson E. Alvarez <wilson.e.alvarez1@gmail.com>2018-12-11 18:33:01 -0500
commit08f22f1cf0e0d133b7ea763dc3886cf462c6fcb2 (patch)
tree5f4321fb0e3150ca159598b6badcf1a90d1fdcd6 /editor/import
parent41d1dba35fc851258d5aabad819d09f6a43e324c (diff)
Moved member variables to initializer list
Diffstat (limited to 'editor/import')
-rw-r--r--editor/import/editor_scene_importer_gltf.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/editor/import/editor_scene_importer_gltf.h b/editor/import/editor_scene_importer_gltf.h
index 8258ec41fd..721db30112 100644
--- a/editor/import/editor_scene_importer_gltf.h
+++ b/editor/import/editor_scene_importer_gltf.h
@@ -114,14 +114,14 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
Vector<int> children;
Vector<Node *> godot_nodes;
- GLTFNode() {
- // child_of_skeleton = -1;
- // skeleton_skin = -1;
- mesh = -1;
- camera = -1;
- parent = -1;
- skin = -1;
- scale = Vector3(1, 1, 1);
+ GLTFNode() :
+ parent(-1),
+ mesh(-1),
+ camera(-1),
+ skin(-1),
+ //skeleton_skin(-1),
+ //child_of_skeleton(-1),
+ scale(Vector3(1, 1, 1)) {
}
};
@@ -134,12 +134,12 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
bool indices;
//matrices need to be transformed to this
- GLTFBufferView() {
- buffer = 0;
- byte_offset = 0;
- byte_length = 0;
- byte_stride = 0;
- indices = false;
+ GLTFBufferView() :
+ buffer(0),
+ byte_offset(0),
+ byte_length(0),
+ byte_stride(0),
+ indices(false) {
}
};