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author | George Marques <george@gmarqu.es> | 2017-06-15 19:44:11 -0300 |
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committer | George Marques <george@gmarqu.es> | 2017-06-15 21:35:20 -0300 |
commit | e42d59f01e60b18752d1cb5ef0a631c55e75a1b4 (patch) | |
tree | 2699fa08b41a792096965717dce6be6b58487d0a /editor/import/resource_importer_wav.cpp | |
parent | 7b1f1dbf37a06b4dd5922f843101fce8b980481c (diff) |
Rename Godot-specific resource extensions
Diffstat (limited to 'editor/import/resource_importer_wav.cpp')
-rw-r--r-- | editor/import/resource_importer_wav.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index 92c1aa47db..6c590c4dc5 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -48,7 +48,7 @@ void ResourceImporterWAV::get_recognized_extensions(List<String> *p_extensions) p_extensions->push_back("wav"); } String ResourceImporterWAV::get_save_extension() const { - return "smp"; + return "sample"; } String ResourceImporterWAV::get_resource_type() const { |