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author | Juan Linietsky <reduzio@gmail.com> | 2023-01-31 15:59:52 +0100 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2023-02-01 12:27:50 +0100 |
commit | 91c3066c89e647e7edba3f88dd08cdb7e464f9ab (patch) | |
tree | edf71e09b4dfd460dd52d0d958a1428f5acbbcb3 /editor/import/resource_importer_scene.h | |
parent | e1648b3327431a09cc9498663fac483275eb711d (diff) |
Support reimport appending
* Add API: `EditorFileSystem::reimport_append(path)`, thread safe, what can be used from importers when they generate new files within the import process.
* Added a `remap.gen_param` custom value to .import files, which can be used by importers to store data needed to generate this file again or not.
This API is added to allow the GLTF2 importer to properly extract png files as textures.
Diffstat (limited to 'editor/import/resource_importer_scene.h')
0 files changed, 0 insertions, 0 deletions