diff options
author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-04-19 13:27:18 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-04-22 12:08:46 +0300 |
commit | be611c1c0592d4aaa9c58f227a9c33301acd544b (patch) | |
tree | c304cf5c4fe0ebd33a4f361f3c1b10c5b74f1da1 /editor/icons | |
parent | f4b0c7a1ea8d86c1dfd96478ca12ad1360903d9d (diff) |
Implement Label3D node.
Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
Diffstat (limited to 'editor/icons')
-rw-r--r-- | editor/icons/Label3D.svg | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/icons/Label3D.svg b/editor/icons/Label3D.svg new file mode 100644 index 0000000000..76e1b7c276 --- /dev/null +++ b/editor/icons/Label3D.svg @@ -0,0 +1 @@ +<svg stroke-miterlimit="10" style="fill-rule:nonzero;clip-rule:evenodd;stroke-linecap:round;stroke-linejoin:round" viewBox="0 0 16 16" xml:space="preserve" xmlns="http://www.w3.org/2000/svg" xmlns:vectornator="http://vectornator.io"><path d="M6 3a1 1 0 0 0-.707.293l-4 4a1 1 0 0 0 0 1.414l4 4A1 1 0 0 0 6 13h8a1 1 0 0 0 1-1V4a1 1 0 0 0-1-1H6ZM5 7a1 1 0 1 1 0 2 1 1 0 0 1 0-2Z" fill="#fc7f7f" fill-rule="evenodd" vectornator:layerName="Untitled"/></svg> |