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authorJuan Linietsky <juan@godotengine.org>2018-06-27 16:30:48 -0300
committerJuan Linietsky <juan@godotengine.org>2018-06-27 16:30:48 -0300
commit9bab5134cfd4f0095545ae58fcf6a10dc07dc7d1 (patch)
tree1d5d15103cde49a22592b90c93b3cb80f53db7dd /editor/icons/icon_skeleton_2d.svg
parent68f7cf13c7326c077cc6ff8a6a267ae2610c4519 (diff)
The way multiple quaternions being slerped was not good, changed approach to one that seems to work better.
Diffstat (limited to 'editor/icons/icon_skeleton_2d.svg')
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