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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-12-20 09:29:09 +0100 |
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committer | GitHub <noreply@github.com> | 2019-12-20 09:29:09 +0100 |
commit | d1a6b394d7b88b61630859c60b83f4a7c5a4c53a (patch) | |
tree | 8f0be9577ab8f5ee23a4f4c00ea8ab91e0ccfc21 /editor/icons/icon_shader_material.svg | |
parent | b3a70f0b8002f8290a774933b867b9c586bb4b7a (diff) | |
parent | 28543667fd6663132504824c7318ad4473c21c5d (diff) |
Merge pull request #34473 from clayjohn/GLES2-renderbuffer-format
Always use 16 bit renderbuffer depth on WebGL
Diffstat (limited to 'editor/icons/icon_shader_material.svg')
0 files changed, 0 insertions, 0 deletions