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authorJuan Linietsky <juan@godotengine.org>2018-02-21 09:38:21 -0300
committerJuan Linietsky <juan@godotengine.org>2018-02-21 09:39:09 -0300
commit9e3a1e5401f9f807085547de0ecc3f527610daa4 (patch)
treeac58cd4f27e9dfe8ed550dfce9bfc442f29cd05a /editor/icons/icon_file_dead.svg
parent1c77fdcc8516cf2f0c5083d4840a684b9ad90958 (diff)
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
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