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authorHein-Pieter van Braam <hp@tmm.cx>2018-03-02 09:37:32 +0100
committerHein-Pieter van Braam <hp@tmm.cx>2018-03-02 09:37:32 +0100
commit555eebf3f4845c8138c24ded96fcb3fa5c67787a (patch)
tree8abf3e9bd73605eebec1fc6a119b97721fdbb699 /editor/icons/icon_debug_next.svg
parent08cadc3d871f681ef1f951894345359a85ba190e (diff)
Don't crash when trying to add an invalid navmesh
It is possible to try to add an invalid object as a navmesh through GDScript which results in an engine crash. This creates a debug message that should help the user figure out what's wrong.
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