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authorFerenc Arn <tagcup@yahoo.com>2017-10-21 19:52:16 -0400
committerFerenc Arn <tagcup@yahoo.com>2017-10-21 20:25:17 -0400
commit06fcbe009242b2139e98ef60432240734336bf7b (patch)
tree0aa036ecbdbc326356c1df9f3093472d5933b2ca /editor/icons/icon_blend.svg
parent50306041e5be9859bd448fe80a52be45694b6688 (diff)
Don't add clearcoat BRDF to specular light as-is.
BRDF needs to be multiplied with N.L, the incoming light and attenuation. Also specular_blob_intensity should affect clearcoat.
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