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author | Emmanuel Barroga <emmanuelbarroga@gmail.com> | 2019-07-25 22:10:49 -0700 |
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committer | Emmanuel Barroga <emmanuelbarroga@gmail.com> | 2019-07-25 22:10:49 -0700 |
commit | 2f2abadefe91ad3fb1c81be46f4573988b8226be (patch) | |
tree | c25ac0c80f12293bdb8973e18e30e66968b82fdb /editor/icons/icon_array_mesh.svg | |
parent | d483a85a0ff4462fe7bff5d5ff6ea69c66cab417 (diff) |
Fix Clearing Inspector for Remote Node
Resolves: #30731
When you stop debugging... if you were inspecting a remote node, partial information about the remote node remained in the inspector (e.g. name and warning).
To resolve this, called EditorNode::edit_current() instead of EditorInspector::edit(NULL), which will call all the methods required using "NULL" if the current selected object is NULL.
In EditorPath::update_path() if the selected object is NULL, it does not update the path to reflect this change, basically does nothing. To fix this, we nullify everything, before the history loop.
Diffstat (limited to 'editor/icons/icon_array_mesh.svg')
0 files changed, 0 insertions, 0 deletions