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author | Yuri Roubinsky <chaosus89@gmail.com> | 2019-10-02 17:28:34 +0300 |
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committer | GitHub <noreply@github.com> | 2019-10-02 17:28:34 +0300 |
commit | f9e9cc94cdfcf1bc1dd43e9d61e1394908835099 (patch) | |
tree | f9f46b65b6a48a98f84684babc71d4ee33d53d73 /editor/icons/icon_GUI_viewport_hdiagsplitter.svg | |
parent | a737bceb4e40d8472762630566716c19ab89d0ec (diff) | |
parent | 31ada3b68516306c84485423fa75d103828d211d (diff) |
Merge pull request #32494 from Chaosus/vs_fix_globals
Fix global code in visual shaders if two or more custom nodes are used
Diffstat (limited to 'editor/icons/icon_GUI_viewport_hdiagsplitter.svg')
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