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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-03 23:22:31 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-03 23:22:31 +0100 |
commit | 698ee56e545ec914c28e3bdd400c765efe58c92a (patch) | |
tree | b3d84c46fa918fbf966b1c8c87c21244f051d0a4 /editor/icons/World3D.svg | |
parent | 8203e093302fa2c8862dbad7dbade6731468e5e4 (diff) | |
parent | 041b64ea7ec9dca5bfff8de8c545d4e862223fd1 (diff) |
Merge pull request #70638 from markusneg/cull-masked-shadows-gd4
Visual instance layers are regarded during shadow culling
Diffstat (limited to 'editor/icons/World3D.svg')
0 files changed, 0 insertions, 0 deletions