summaryrefslogtreecommitdiff
path: root/editor/icons/VisualShaderNodeTransformUniform.svg
diff options
context:
space:
mode:
authorclayjohn <claynjohn@gmail.com>2022-09-22 20:36:01 -0700
committerclayjohn <claynjohn@gmail.com>2022-09-22 20:36:01 -0700
commitaac8d5c4065a358347586d33df58ac6885de4e4f (patch)
treefdfab1df0d714841196b1121014e2fa4a9a1727e /editor/icons/VisualShaderNodeTransformUniform.svg
parent62792eeb9fac4f44272f59f95ec8eb3abc0432a7 (diff)
Properly initialize motion vectors offset when motion vectors are disabled.
This fixes an uninitialized memory bug that caused particles to fail in non-LTO builds
Diffstat (limited to 'editor/icons/VisualShaderNodeTransformUniform.svg')
0 files changed, 0 insertions, 0 deletions