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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-01-29 00:31:22 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-01-29 00:32:16 +0100
commit34d382eab643af9c5282267e447449e1c2b1c198 (patch)
tree89f5a868aa573c804e63bd11e6ea6618fcf8bc92 /editor/icons/VisualShaderGraphTextureUniform.svg
parentffa566c770a859628900fe85f41aec065d116b9f (diff)
Clamp GradientTexture2D dimensions to 2048×2048 in the inspector
Larger sizes take up a lot of memory for little visual benefit. They also take a while to initialize, which makes the inspector slow to refresh when the texture needs to be regenerated.
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