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authorVladislav Slobodenyuk <toastergithubmail@gmail.com>2022-12-09 22:20:08 +0900
committerVladislav Slobodenyuk <toastergithubmail@gmail.com>2022-12-09 22:20:31 +0900
commit0b5c4216c86a838e96a158c71a3f2015d47217e8 (patch)
tree9ce743aedf5ac3cfa3ea4b625068e8f55215d854 /editor/icons/Ungroup.svg
parentc6e40e1c01200052450df10d9126f8ea7f57de30 (diff)
Fix TileMap drawing itself twice on creation
Adds a check before calling `item_rect_changed()` in `_recompute_rect_cache()` of `scene/2d/tile_map.cpp`. Makes sure TileMap is only redrawn if the rect is actually changed. Fixes #69754
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