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author | SnailRhymer <harrymilnes@hotmail.com> | 2022-05-25 13:41:42 +0100 |
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committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2023-02-10 19:08:03 +0100 |
commit | db8d308830841a7a77d242e72655ed589eaa8f24 (patch) | |
tree | b50b23574795452ed6807a019760ec96e94f4d15 /editor/icons/StandardMaterial3D.svg | |
parent | ed85a2c8ceae048c2b29bc6ccf6f53a9c70ec811 (diff) |
Fix random placement behaviour in new TileMap Editor
Fix a bug where scattering could be set to e.g. 0.9 but a tile would still always be placed, as the check rand > 0.9 would be run on every mouse movement until it was successful.
Diffstat (limited to 'editor/icons/StandardMaterial3D.svg')
0 files changed, 0 insertions, 0 deletions