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authorSergey Minakov <naithar@icloud.com>2020-07-15 21:59:57 +0300
committerSergey Minakov <naithar@icloud.com>2020-07-25 21:55:20 +0200
commitbfc005d462d0e667392f7b53068bc8eae123eb5c (patch)
tree737acba2d856c0702dab064fa15555e7107f6519 /editor/icons/SpriteFrames.svg
parent8dc2b267f95358596fb2467c01b572bade5bf7e1 (diff)
iOS: Vulkan support
Implemented Vulkan Support. Use DisplayServer for rendering and input handling Use single view for rendering in both GLES2 (not supported yet) and Vulkan Use @available checks where it's required (otherwise compiler would fail compilation) Simulator checks
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