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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-07-31 22:12:46 +0200 |
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committer | GitHub <noreply@github.com> | 2021-07-31 22:12:46 +0200 |
commit | 6acbcf7a8657811f45a1f17a1ed8906b271c6417 (patch) | |
tree | 9b04969e6239faa7f3be1a56618d97ab990b4fbe /editor/icons/RayShape3D.svg | |
parent | 20fa3ec0939d2482c5acffe031e88e317a7868cb (diff) | |
parent | 940838c1742c7f7ba9ca94321502ac3263252255 (diff) |
Merge pull request #50625 from nekomatata/body-one-direction-layers
One-directional collision layer check for rigid bodies and soft bodies
Diffstat (limited to 'editor/icons/RayShape3D.svg')
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