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author | Daniel J. Ramirez <djrmuv@gmail.com> | 2017-08-19 02:09:58 -0500 |
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committer | Daniel J. Ramirez <djrmuv@gmail.com> | 2017-08-20 13:53:09 -0500 |
commit | 0c18009665cc24ccdace885a2385321b77c80943 (patch) | |
tree | a10bc4dafb6325ff0574dacce5cf96e63d583a0b /editor/icons/README.md | |
parent | c873661c307eb05dedf2ff07f3cf18e614ba72ec (diff) |
Added missing icon and svgs upscaling
Diffstat (limited to 'editor/icons/README.md')
-rw-r--r-- | editor/icons/README.md | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/editor/icons/README.md b/editor/icons/README.md new file mode 100644 index 0000000000..f3aaa23666 --- /dev/null +++ b/editor/icons/README.md @@ -0,0 +1,12 @@ +The icons here are optimized SVGs, because the editor renders the svgs at runtime, they need +to be small in size, so they can be efficiently parsed. + +The original icons can be found at: +https://github.com/djrm/godot-design/tree/master/assets/icons + +There you can find the optimizer script. + +If you add a new icon, please make a pull request to this repo: +https://github.com/djrm/godot-design/ + +and store the the optimized SVG version here. |