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authorGeorge Marques <george@gmarqu.es>2023-02-07 17:09:40 -0300
committerGeorge Marques <george@gmarqu.es>2023-02-07 17:09:40 -0300
commit34f0a2ca46bda37c49caf0a4e2feb25e1ce9ad4f (patch)
treea9d65de9167e4a5719f2421b312062bbe0d3ee27 /editor/icons/PreviewSun.svg
parenta05670c617abc1df93ebac5afacf3e6c48008a99 (diff)
GDScript: Add limit to call depth
The hard limit is set at 2048 depth which seems sensible between legitimate recursive calls while still avoiding a crash because of a stack overflow in most of the cases. Note that it is still possible to reach the stack limit and get an overflow before reaching a call depth. This is intended as a half-way measure to stop crashing in most cases, since there's no reliable nor portable way to check the amount of stack memory left.
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