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author | reduz <reduzio@gmail.com> | 2020-10-29 18:09:16 -0300 |
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committer | reduz <reduzio@gmail.com> | 2020-10-30 08:57:32 -0300 |
commit | 0e6664539d2644e630df111426b637dc8ff7a271 (patch) | |
tree | 77dfee623c94a689ae396320dd5d79a464352ae6 /editor/icons/PhysicalBone3D.svg | |
parent | debb67918e8644b975a929c0bdeff7922364f314 (diff) |
Refactor pixel snapping.
-Rename pixel_snap to snap_2d_to_vertices
-Added snap_2d_to_transforms which is more useful
Fixes #41814
Solves proposal https://github.com/godotengine/godot-proposals/issues/1666
Supersedes #35606, supersedes #41535, supersedes #41534
Diffstat (limited to 'editor/icons/PhysicalBone3D.svg')
0 files changed, 0 insertions, 0 deletions