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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-08-17 07:18:22 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-08-17 07:18:22 -0700
commit2084bb5eb9a88a9258db243a9955f7430f48e7b8 (patch)
treec30a1ef8d000ad3dd3dd31cf6da6ecc2f1e69f36 /editor/icons/HingeJoint3D.svg
parent913a7a63d5260e32ac992ff419f35992446ead0b (diff)
Fix 3D character snap on moving platforms
Applying the platform velocity when leaving the platform floor should be done after snapping to keep things consistent, like it's done in 2D.
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