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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-12-06 19:13:12 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-12-08 00:21:05 +0100
commitcf936ae0ddc45a2a5f571aea56d6fccdddf06849 (patch)
treea07deac88411690f12fdc1f49801f31d89b331d0 /editor/icons/GPUParticlesAttractorSphere3D.svg
parentff118d7a88f56bce1f35a0c700521b0c63cec32c (diff)
Rename GPUParticles attractor and collision nodes to have a 3D suffix
GPUParticles attractors and collision are currently only available in 3D. Their 2D counterparts haven't been implemented yet, but they will use separate nodes.
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><ellipse cx="-8" cy="-7.999999" fill="none" rx="6.499003" ry="6.499001" stroke="#fc7f7f" stroke-opacity=".996078" stroke-width="1.002" transform="scale(-1)"/><circle cx="8" cy="8" fill="#fc7f7f" fill-opacity=".996078" r="1"/><g fill="none" stroke="#fc7f7f" stroke-opacity=".996078"><ellipse cx="11.313708" rx="2.339226" ry="4.949748" transform="matrix(.70710678 .70710678 -.70710678 .70710678 0 0)"/><ellipse cy="11.313708" rx="2.339226" ry="4.949748" transform="matrix(.70710678 -.70710678 .70710678 .70710678 0 0)"/></g></svg>