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author | HolonProduction <holonproduction@gmail.com> | 2022-10-07 19:15:20 +0200 |
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committer | HolonProduction <holonproduction@gmail.com> | 2022-10-07 19:15:20 +0200 |
commit | 301a8fd559686ad9b617a89eba88eecb281bec7d (patch) | |
tree | d5d943a0c9eea3e594919937056806fff58777c8 /editor/icons/DebugContinue.svg | |
parent | 1baefceababe8a0d63434a231c3799555a45d8e3 (diff) |
Fix a bug with moving dock left and right.
Fixes #67039
`get_index` counts internal children by default but `move_child` ignores them therefore `move_child` had no effect.
The call to `set_current_tab` is not needed anymore in Godot 4 since the current tab will change when calling `move_child`.
Diffstat (limited to 'editor/icons/DebugContinue.svg')
0 files changed, 0 insertions, 0 deletions