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authorSaracenOne <SaracenOne@gmail.com>2022-04-20 11:36:54 +0100
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2022-06-28 09:26:13 -0700
commit75a8606b8335bb6e16b13909fa7f7ae09bed3882 (patch)
tree600cc82b3a37958b63abc2cc11dd17f3ae8c320f /editor/icons/CylinderMesh.svg
parentb863c40356b4b95192d1a1e2718db7d7aced4235 (diff)
Add AnimationTree Advance Expressions
Allows specifying an expression as a condition for state machine transitions. This gives much greater flexibility for creating complex state machines. By directly interfacing with the script code, it is possible to create complex animation advance condition for switching between states. Ensure assigning AnimationTreeStateMachineTransition base expression node in editor is relative to current AnimationTree node. Allow setting an expression base node on the AnimationTree itself. Co-Authored-By: reduz <reduzio@gmail.com>
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