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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-11-21 00:10:06 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-11-21 20:08:17 +0100
commit34a4b1ca9be75578807f0ca0f1f486cb0c4bbf2b (patch)
tree9696a6835316a9583b14dbc144fa8507f62811ac /editor/icons/CircleShape2D.svg
parented02b8af59fceb48798c857306335fe0f7ff6a8a (diff)
Add 4.0 development changelog
This changelog is missing some changes that were made, but it contains most essential items already. This changelog intentionally does not include: - Changes backported to Godot 3.3 and 3.4 (these are listed in the current changelog already). - Changes backported to the `3.x` branch (which will become Godot 3.5 in the future). - Future changes that will be made after 4.0alpha1's release.
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