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author | Andreas Haas <hinsbart@gmail.com> | 2017-06-13 20:03:08 +0000 |
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committer | Andreas Haas <hinsbart@gmail.com> | 2017-06-13 20:03:08 +0000 |
commit | 8361b1ce07266350ef6b6a2d34411030b7e587b2 (patch) | |
tree | ff9cab7037410224c1b76aab30f394305b523fe8 /editor/icons/2x/icon_window_dialog.png | |
parent | a8a1f2e2a864e6b58d5bcf1c7e53a43cdb6d95d9 (diff) |
Add ability to use custom script templates.
Templates will be loaded from .godot/script_templates
For now they're disabled for GDNative.
Ideas for further improvements:
- Add a "Save as Template" option to the script editor, as it can normally only save to res://
- Support more placeholders / custom placeholders
Diffstat (limited to 'editor/icons/2x/icon_window_dialog.png')
0 files changed, 0 insertions, 0 deletions