diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-31 13:15:58 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-31 13:15:58 +0100 |
commit | 5947f22be9441b3b4d41604af8301515558d0f03 (patch) | |
tree | 7323e3023e0519d23bcf4ca23b8990c3363d6a99 /editor/filesystem_dock.cpp | |
parent | 9cfcc9131fc03693893e0ed2ac19878c392a0125 (diff) | |
parent | e48c5daddfa70172c0eab57b8045a7087eec6e2c (diff) |
Merge pull request #67578 from KoBeWi/GEDITOR
Unify usage of GLOBAL/EDITOR_GET
Diffstat (limited to 'editor/filesystem_dock.cpp')
-rw-r--r-- | editor/filesystem_dock.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index d37f2aab43..608e7ce3cb 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -106,7 +106,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory // Create all items for the files in the subdirectory. if (display_mode == DISPLAY_MODE_TREE_ONLY) { - String main_scene = ProjectSettings::get_singleton()->get("application/run/main_scene"); + String main_scene = GLOBAL_GET("application/run/main_scene"); // Build the list of the files to display. List<FileInfo> file_list; @@ -383,7 +383,7 @@ void FileSystemDock::_notification(int p_what) { current_path->connect("text_submitted", callable_mp(this, &FileSystemDock::_navigate_to_path).bind(false)); - always_show_folders = bool(EditorSettings::get_singleton()->get("docks/filesystem/always_show_folders")); + always_show_folders = bool(EDITOR_GET("docks/filesystem/always_show_folders")); set_file_list_display_mode(FileSystemDock::FILE_LIST_DISPLAY_LIST); @@ -464,7 +464,7 @@ void FileSystemDock::_notification(int p_what) { file_list_button_sort->set_icon(get_theme_icon(SNAME("Sort"), SNAME("EditorIcons"))); // Update always show folders. - bool new_always_show_folders = bool(EditorSettings::get_singleton()->get("docks/filesystem/always_show_folders")); + bool new_always_show_folders = bool(EDITOR_GET("docks/filesystem/always_show_folders")); if (new_always_show_folders != always_show_folders) { always_show_folders = new_always_show_folders; _update_file_list(true); @@ -743,7 +743,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) { String directory = path; String file = ""; - int thumbnail_size = EditorSettings::get_singleton()->get("docks/filesystem/thumbnail_size"); + int thumbnail_size = EDITOR_GET("docks/filesystem/thumbnail_size"); thumbnail_size *= EDSCALE; Ref<Texture2D> folder_thumbnail; Ref<Texture2D> file_thumbnail; @@ -893,7 +893,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) { _sort_file_info_list(file_list); // Fills the ItemList control node from the FileInfos. - String main_scene = ProjectSettings::get_singleton()->get("application/run/main_scene"); + String main_scene = GLOBAL_GET("application/run/main_scene"); for (FileInfo &E : file_list) { FileInfo *finfo = &(E); String fname = finfo->name; @@ -2500,7 +2500,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str if (filenames.size() == 1) { p_popup->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Open Scene"), FILE_OPEN); p_popup->add_icon_item(get_theme_icon(SNAME("CreateNewSceneFrom"), SNAME("EditorIcons")), TTR("New Inherited Scene"), FILE_INHERIT); - if (ProjectSettings::get_singleton()->get("application/run/main_scene") != filenames[0]) { + if (GLOBAL_GET("application/run/main_scene") != filenames[0]) { p_popup->add_icon_item(get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons")), TTR("Set As Main Scene"), FILE_MAIN_SCENE); } } else { |