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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-06-01 19:11:56 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-06-04 11:40:36 -0700 |
commit | b2bd9f4e5109aa8112793b103228632a0e563d65 (patch) | |
tree | 5aea0d3cd63a30be2ad459d76ac39f72d7a8330b /editor/export_template_manager.cpp | |
parent | 65822559ce46574cad8da4b8ddafaabdef4dd286 (diff) |
Safe margin cleanup
Safe margin property on CharacterBody only, used as argument in
move_and_collide.
Removed kinematic_safe_margin in 3D physics server, not really useful
and now harmonized with 2D.
Diffstat (limited to 'editor/export_template_manager.cpp')
0 files changed, 0 insertions, 0 deletions