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authorDaniel J. Ramirez <djrmuv@gmail.com>2017-09-13 21:30:07 -0500
committerDaniel J. Ramirez <djrmuv@gmail.com>2017-09-14 11:21:56 -0500
commitd31215e4cdea4bff3a692bda24c2f248fe77c8fb (patch)
treeda7b0cf5331b7ae5ffeeefdd0d8e5feccb766a99 /editor/editor_themes.cpp
parent04291c1e7745484f47b845cc5fc8a0d06df81ee5 (diff)
Match status icons colors with the theme status colors.
Diffstat (limited to 'editor/editor_themes.cpp')
-rw-r--r--editor/editor_themes.cpp82
1 files changed, 45 insertions, 37 deletions
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 304d6acd62..8c2868b771 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -112,41 +112,49 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool dark_theme = tr
#ifdef SVG_ENABLED
Dictionary dark_icon_color_dictionary;
- //convert color: FROM TO
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e0e0e0", "#4f4f4f"); // common icon color
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#000000"); // white
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#000000"); // script darker color
-
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#bb6dff"); // animation
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#ff5f5f"); // spatial
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#6d90ff"); // 2d
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#0843ff"); // 2d dark
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#29d739"); // control
-
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff3333"); // error
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00db50"); // success
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#ffad07"); // warning
-
- // rainbow
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff7070", "#ff2929"); // red
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffeb70", "#ffe337"); // yellow
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9dff70", "#74ff34"); // green
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70ffb9", "#2cff98"); // aqua
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70deff", "#22ccff"); // blue
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9f70ff", "#702aff"); // purple
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff70ac", "#ff2781"); // pink
-
- // audio gradient
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff4040"); // red
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e1dc7a", "#d6cf4b"); // yellow
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00f010"); // green
-
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#fea900"); // mesh (orange)
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#40a2ff", "#68b6ff"); // shape (blue)
-
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue)
-
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#e3383d"); // key xform (red)
+ if (!dark_theme) {
+ //convert color: FROM TO
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e0e0e0", "#4f4f4f"); // common icon color
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#000000"); // white
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#000000"); // script darker color
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#bb6dff"); // animation
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#ff5f5f"); // spatial
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#6d90ff"); // 2d
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#0843ff"); // 2d dark
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#29d739"); // control
+
+ // rainbow
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff7070", "#ff2929"); // red
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffeb70", "#ffe337"); // yellow
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9dff70", "#74ff34"); // green
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70ffb9", "#2cff98"); // aqua
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70deff", "#22ccff"); // blue
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9f70ff", "#702aff"); // purple
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff70ac", "#ff2781"); // pink
+
+ // audio gradient
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff4040"); // red
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e1dc7a", "#d6cf4b"); // yellow
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00f010"); // green
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#fea900"); // mesh (orange)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#40a2ff", "#68b6ff"); // shape (blue)
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff3333"); // remove (red)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00db50"); // add (green)
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue)
+
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#e3383d"); // key xform (red)
+ }
+
+ // these ones should be converted even if we are using a dark theme
+ const Color error_color = p_theme->get_color("error_color", "Editor");
+ const Color success_color = p_theme->get_color("success_color", "Editor");
+ const Color warning_color = p_theme->get_color("warning_color", "Editor");
+ dark_icon_color_dictionary[Color::html("#ff5d5d")] = error_color;
+ dark_icon_color_dictionary[Color::html("#45ff8b")] = success_color;
+ dark_icon_color_dictionary[Color::html("#ffdd65")] = warning_color;
List<String> exceptions;
exceptions.push_back("EditorPivot");
@@ -160,14 +168,14 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool dark_theme = tr
clock_t begin_time = clock();
- ImageLoaderSVG::set_convert_colors(dark_theme ? NULL : &dark_icon_color_dictionary);
+ ImageLoaderSVG::set_convert_colors(&dark_icon_color_dictionary);
// generate icons
if (!only_thumbs)
for (int i = 0; i < editor_icons_count; i++) {
List<String>::Element *is_exception = exceptions.find(editor_icons_names[i]);
if (is_exception) exceptions.erase(is_exception);
- Ref<ImageTexture> icon = editor_generate_icon(i, !dark_theme && !is_exception);
+ Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception);
p_theme->set_icon(editor_icons_names[i], "EditorIcons", icon);
}