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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 14:21:25 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 14:21:25 +0100
commit49c065d29ca07040c3fd810026121164ad86b247 (patch)
tree285176e0c80a41c22c3e8f171024472cfdc7d765 /editor/editor_settings.h
parent532f6d4b431f940432e82b7fc7826652b7a4520d (diff)
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
Diffstat (limited to 'editor/editor_settings.h')
-rw-r--r--editor/editor_settings.h180
1 files changed, 180 insertions, 0 deletions
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
new file mode 100644
index 0000000000..809389eb40
--- /dev/null
+++ b/editor/editor_settings.h
@@ -0,0 +1,180 @@
+/*************************************************************************/
+/* editor_settings.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef EDITOR_SETTINGS_H
+#define EDITOR_SETTINGS_H
+
+#include "object.h"
+
+#include "resource.h"
+#include "os/thread_safe.h"
+#include "core/io/config_file.h"
+#include "translation.h"
+#include "scene/gui/input_action.h"
+
+class EditorPlugin;
+
+class EditorSettings : public Resource {
+
+ GDCLASS( EditorSettings, Resource );
+private:
+ _THREAD_SAFE_CLASS_
+
+public:
+ struct Plugin {
+
+ EditorPlugin *instance;
+ String path;
+ String name;
+ String author;
+ String version;
+ String description;
+ bool installs;
+ String script;
+ Vector<String> install_files;
+ };
+private:
+
+ struct VariantContainer {
+ int order;
+ Variant variant;
+ bool hide_from_editor;
+ bool save;
+ VariantContainer(){ order=0; hide_from_editor=false; save=false;}
+ VariantContainer(const Variant& p_variant, int p_order) { variant=p_variant; order=p_order; hide_from_editor=false; }
+ };
+
+ HashMap<String,PropertyInfo> hints;
+ int last_order;
+ HashMap<String,VariantContainer> props;
+ String resource_path;
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
+ static Ref<EditorSettings> singleton;
+
+ String config_file_path;
+ String settings_path;
+
+ Ref<Resource> clipboard;
+
+
+ bool save_changed_setting;
+
+ bool optimize_save; //do not save stuff that came from config but was not set from engine
+
+ void _load_defaults(Ref<ConfigFile> p_extra_config = NULL);
+ void _load_default_text_editor_theme();
+
+ bool _save_text_editor_theme(String p_file);
+
+ String project_config_path;
+
+ Vector<String> favorite_dirs;
+ Vector<String> recent_dirs;
+
+ Vector<Ref<Translation> > translations;
+
+ Map<String,Ref<ShortCut> > shortcuts;
+
+ void _add_property_info_bind(const Dictionary& p_info);
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ enum {
+ NOTIFICATION_EDITOR_SETTINGS_CHANGED=10000
+ };
+
+
+ bool has(String p_var) const;
+ static EditorSettings *get_singleton();
+ void erase(String p_var);
+ String get_settings_path() const;
+ //String get_global_settings_path() const;
+ String get_project_settings_path() const;
+
+
+ void setup_language();
+ void setup_network();
+
+ void raise_order(const String& p_name);
+ static void create();
+ static void save();
+ static void destroy();
+
+ void notify_changes();
+
+ void set_resource_clipboard(const Ref<Resource>& p_resource) { clipboard=p_resource; }
+ Ref<Resource> get_resource_clipboard() const { return clipboard; }
+
+ void add_property_hint(const PropertyInfo& p_hint);
+
+ void set_favorite_dirs(const Vector<String>& p_favorite_dirs);
+ Vector<String> get_favorite_dirs() const;
+
+ void set_recent_dirs(const Vector<String>& p_recent_dirs);
+ Vector<String> get_recent_dirs() const;
+
+ void load_favorites();
+
+ void list_text_editor_themes();
+ void load_text_editor_theme();
+ bool import_text_editor_theme(String p_file);
+ bool save_text_editor_theme();
+ bool save_text_editor_theme_as(String p_file);
+
+ void add_shortcut(const String& p_name,Ref<ShortCut>& p_shortcut);
+ bool is_shortcut(const String&p_name,const InputEvent& p_event) const;
+ Ref<ShortCut> get_shortcut(const String&p_name) const;
+ void get_shortcut_list(List<String> *r_shortcuts);
+
+ void set_optimize_save(bool p_optimize);
+
+ Variant get_project_metadata(const String& p_section, const String& p_key, Variant p_default);
+ void set_project_metadata(const String& p_section, const String& p_key, Variant p_data);
+
+ EditorSettings();
+ ~EditorSettings();
+
+};
+
+//not a macro any longer
+
+#define EDITOR_DEF(m_var,m_val) _EDITOR_DEF(m_var,Variant(m_val))
+Variant _EDITOR_DEF( const String& p_var, const Variant& p_default);
+
+#define ED_IS_SHORTCUT(p_name,p_ev) (EditorSettings::get_singleton()->is_shortcut(p_name,p_ev))
+Ref<ShortCut> ED_SHORTCUT(const String& p_path,const String& p_name,uint32_t p_keycode=0);
+Ref<ShortCut> ED_GET_SHORTCUT(const String& p_path);
+
+#endif // EDITOR_SETTINGS_H