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author | sambler <Develop@Shaneware.Biz> | 2018-01-08 11:22:24 +1030 |
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committer | sambler <Develop@Shaneware.Biz> | 2018-01-08 12:07:28 +1030 |
commit | 384055c86fa7a079c2f41e2437389bd5358f4b03 (patch) | |
tree | 6d8c2efe9a576e42cd277c24768e097010dc9498 /editor/editor_settings.cpp | |
parent | 37ca542d2bfd9aac296e82e30a76117090dea08e (diff) |
Fix use of execvp, earlier fix was short sighted and only worked
when godot could be found in PATH.
The correct fix is to use sysctl to get the path to the current executable
this also fixes the ability to call external commands.
Diffstat (limited to 'editor/editor_settings.cpp')
0 files changed, 0 insertions, 0 deletions