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author | Juan Linietsky <reduzio@gmail.com> | 2018-07-14 18:15:42 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-07-14 18:16:18 -0300 |
commit | f6ce73f7245fe9cc06d942ac4c8cec44a7252c5c (patch) | |
tree | 4d2dd626030bb0a4ad22a27acb35713c5c5537bb /editor/editor_properties.h | |
parent | 1fc7973a00e17025441b6b8333e38d1606c1d304 (diff) |
Visual Shaders are back.
Diffstat (limited to 'editor/editor_properties.h')
-rw-r--r-- | editor/editor_properties.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/editor_properties.h b/editor/editor_properties.h index c67eccb60e..ecccd7274d 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -178,6 +178,7 @@ protected: public: void setup(const Vector<String> &p_options); virtual void update_property(); + void set_option_button_clip(bool p_enable); EditorPropertyEnum(); }; @@ -531,6 +532,8 @@ public: void collapse_all_folding(); void expand_all_folding(); + void set_use_sub_inspector(bool p_enable); + EditorPropertyResource(); }; |