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authorJuan Linietsky <juan@godotengine.org>2019-03-04 16:44:39 -0300
committerJuan Linietsky <juan@godotengine.org>2019-03-04 16:50:21 -0300
commit472c94ce3e6cfe210f2687cadc19d64ad5f4c8f1 (patch)
tree02fceb024b40cd66b604e8ecb20bbf5daf53ab10 /editor/editor_properties.h
parentd1ba3227c42e440094e1444d28d7f41eb6d850ff (diff)
Remove the "Open Editor" button, it will open automatically.
Diffstat (limited to 'editor/editor_properties.h')
-rw-r--r--editor/editor_properties.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index df01ee83b5..574767890c 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -581,6 +581,9 @@ class EditorPropertyResource : public EditorProperty {
void _button_input(const Ref<InputEvent> &p_event);
void _open_editor_pressed();
+ void _fold_other_editors(Object *p_self);
+
+ bool opened_editor;
protected:
static void _bind_methods();