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author | Yuri Roubinsky <chaosus89@gmail.com> | 2019-04-15 07:31:17 +0300 |
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committer | GitHub <noreply@github.com> | 2019-04-15 07:31:17 +0300 |
commit | f213055e11b06c02414e6e62ea719e870c140a1b (patch) | |
tree | e52324d9655d370e17834bc1ea2bf9afe2e02d1f /editor/editor_profiler.cpp | |
parent | 296c74072c0f4d71567c425a94d9502a68b6e177 (diff) | |
parent | 24faddc211edb90c8a6549f032740c4735130b0b (diff) |
Merge pull request #28005 from Chaosus/vs_delete
Restored possibilty to delete multiple nodes in visual shaders via Delete key
Diffstat (limited to 'editor/editor_profiler.cpp')
0 files changed, 0 insertions, 0 deletions