diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-08-26 10:32:15 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-08-26 10:33:07 -0300 |
commit | dd7145b778ea4884fd52f5efaf79dc55375c8465 (patch) | |
tree | f4a3ff305d3bec624dda455701aad40eea1605a8 /editor/editor_plugin.h | |
parent | f634973acb711432fe50f8072416f30c8f92122b (diff) |
-Split EditorPlugin into EditorPlugin and EditorInterface
-Added EditorInterface to EditorScript
-Added functions to save the scene to EditorInterface
Diffstat (limited to 'editor/editor_plugin.h')
-rw-r--r-- | editor/editor_plugin.h | 54 |
1 files changed, 36 insertions, 18 deletions
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 77c5501b25..df094f4c50 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -55,6 +55,40 @@ class EditorFileSystem; class EditorToolAddons; class ScriptEditor; +class EditorInterface : public Node { + GDCLASS(EditorInterface, Node) +protected: + static void _bind_methods(); + static EditorInterface *singleton; + +public: + static EditorInterface *get_singleton() { return singleton; } + + Control *get_editor_viewport(); + void edit_resource(const Ref<Resource> &p_resource); + void open_scene_from_path(const String &scene_path); + void reload_scene_from_path(const String &scene_path); + + Node *get_edited_scene_root(); + Array get_open_scenes() const; + ScriptEditor *get_script_editor(); + + void inspect_object(Object *p_obj, const String &p_for_property = String()); + + EditorSelection *get_selection(); + //EditorImportExport *get_import_export(); + EditorSettings *get_editor_settings(); + EditorResourcePreview *get_resource_previewer(); + EditorFileSystem *get_resource_file_system(); + + Control *get_base_control(); + + Error save_scene(); + void save_scene_as(const String &p_scene, bool p_with_preview = true); + + EditorInterface(); +}; + class EditorPlugin : public Node { GDCLASS(EditorPlugin, Node); @@ -105,10 +139,6 @@ public: void add_control_to_dock(DockSlot p_slot, Control *p_control); void remove_control_from_docks(Control *p_control); void remove_control_from_bottom_panel(Control *p_control); - Control *get_editor_viewport(); - void edit_resource(const Ref<Resource> &p_resource); - void open_scene_from_path(const String &scene_path); - void reload_scene_from_path(const String &scene_path); void add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud = Variant()); void add_tool_submenu_item(const String &p_name, Object *p_submenu); @@ -117,10 +147,6 @@ public: void set_input_event_forwarding_always_enabled(); bool is_input_event_forwarding_always_enabled() { return input_event_forwarding_always_enabled; } - Node *get_edited_scene_root(); - Array get_open_scenes() const; - ScriptEditor *get_script_editor(); - void notify_main_screen_changed(const String &screen_name); void notify_scene_changed(const Node *scn_root); void notify_scene_closed(const String &scene_filepath); @@ -146,23 +172,15 @@ public: virtual void get_window_layout(Ref<ConfigFile> p_layout); virtual void edited_scene_changed() {} // if changes are pending in editor, apply them - void update_canvas(); + EditorInterface *get_editor_interface(); - virtual void inspect_object(Object *p_obj, const String &p_for_property = String()); + void update_canvas(); void queue_save_layout() const; - Control *get_base_control(); - void make_bottom_panel_item_visible(Control *p_item); void hide_bottom_panel(); - EditorSelection *get_selection(); - //EditorImportExport *get_import_export(); - EditorSettings *get_editor_settings(); - EditorResourcePreview *get_resource_previewer(); - EditorFileSystem *get_resource_file_system(); - virtual void restore_global_state(); virtual void save_global_state(); |