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author | Jakub Grzesik <kubecz3k@gmail.com> | 2017-07-08 18:05:09 +0200 |
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committer | Jakub Grzesik <kubecz3k@gmail.com> | 2017-07-11 10:22:44 +0200 |
commit | 90bcb345b4147a37d0774f94f1157b7b9562489b (patch) | |
tree | e0bf8554f956450a691ecc1d63a4334b963b79c6 /editor/editor_plugin.h | |
parent | f4c8c552f956094e1bb8787de79476f57dd6a7b6 (diff) |
EditorPlugin ability to open and reload scns from filepath
Diffstat (limited to 'editor/editor_plugin.h')
-rw-r--r-- | editor/editor_plugin.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 57a22a8b2f..3653851d5a 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -103,6 +103,8 @@ public: void remove_control_from_bottom_panel(Control *p_control); Control *get_editor_viewport(); void edit_resource(const Ref<Resource> &p_resource); + void open_scene_from_path(const String &scene_path); + void reload_scene_from_path(const String &scene_path); void add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud = Variant()); void add_tool_submenu_item(const String &p_name, Object *p_submenu); |