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authorHendrik Brucker <hendrik.brucker@mail.de>2022-03-30 20:12:26 +0200
committerHendrik Brucker <hendrik.brucker@mail.de>2022-03-30 20:12:26 +0200
commit314430b868be430fbd7fa3ffb0d8c0ee17d712d1 (patch)
treecd3f0ba1035456d38abdfbe9183b4d06a4fdf76b /editor/editor_path.h
parent482cdeaf718d77c24783a6b73281bfed886474ed (diff)
Cleanup EditorNode and EditorData
Co-authored-by: Eric M <itsjusteza@gmail.com>
Diffstat (limited to 'editor/editor_path.h')
-rw-r--r--editor/editor_path.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/editor_path.h b/editor/editor_path.h
index 539ae7a11d..1e19344d9e 100644
--- a/editor/editor_path.h
+++ b/editor/editor_path.h
@@ -37,12 +37,12 @@
#include "scene/gui/popup_menu.h"
#include "scene/gui/texture_rect.h"
-class EditorHistory;
+class EditorSelectionHistory;
class EditorPath : public Button {
GDCLASS(EditorPath, Button);
- EditorHistory *history;
+ EditorSelectionHistory *history;
TextureRect *current_object_icon;
Label *current_object_label;
@@ -65,7 +65,7 @@ public:
void clear_path();
void enable_path();
- EditorPath(EditorHistory *p_history);
+ EditorPath(EditorSelectionHistory *p_history);
};
#endif // EDITOR_PATH_H