diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-05-10 20:12:25 +0200 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-05-12 14:42:09 +0200 |
commit | 2962819d1c4e3a3835647015904e07c93ecfc370 (patch) | |
tree | 6071590491bce5626a8e0452cc193055d43dd0c8 /editor/editor_node.h | |
parent | 6a0473bcc23c096ef9ee929632a209761c2668f6 (diff) |
Rename the editor action "Revert Scene" to "Reload Saved Scene"
This option can be used to workaround various issues with stuff
not reloading properly when changes are made.
The option was renamed to clarify the fact that it actually
reloads the scene saved on the filesystem.
Diffstat (limited to 'editor/editor_node.h')
-rw-r--r-- | editor/editor_node.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h index c6f04b0749..74c49afdfe 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -152,7 +152,7 @@ private: FILE_EXTERNAL_OPEN_SCENE, EDIT_UNDO, EDIT_REDO, - EDIT_REVERT, + EDIT_RELOAD_SAVED_SCENE, TOOLS_ORPHAN_RESOURCES, TOOLS_CUSTOM, RESOURCE_SAVE, |