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authorreduz <reduzio@gmail.com>2022-03-31 22:00:17 +0200
committerreduz <reduzio@gmail.com>2022-04-01 11:01:12 +0200
commite32215fbadc0ff108d5b7d79558e42ad7954cb4e (patch)
treee904c062146ac8961349740b570e1ec0f28ba3d8 /editor/editor_node.cpp
parent155a94fabee3ca7305677474d41d497d419b258f (diff)
Add Blender install autodetection and configuration.
This PR is a continuation to #54886 * Changed Blender path editor setting from binary to installation. * Add a class to query whether the format is supported. * This class allows to create proper editors to configure support. **NOTE**: This PR only provides autodetection on Linux. Code needs to be added for Windows and MacOS to autodetect the Blender installation. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 25e3bc8d6a..52f7366dd7 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -3920,6 +3920,7 @@ void EditorNode::register_editor_types() {
GDREGISTER_CLASS(EditorScriptPicker);
GDREGISTER_ABSTRACT_CLASS(FileSystemDock);
+ GDREGISTER_VIRTUAL_CLASS(EditorFileSystemImportFormatSupportQuery);
GDREGISTER_CLASS(EditorScenePostImport);
GDREGISTER_CLASS(EditorCommandPalette);