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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-11 14:35:54 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-11 14:35:54 +0100 |
commit | 7bcd9a10498655b63ffddfc560b1adc425f33117 (patch) | |
tree | efc4727abd25e8b5b004a02fa3d60c497d6dd207 /editor/editor_node.cpp | |
parent | 7725a1a14cd316552f8b379d5e7efca5d56266ae (diff) | |
parent | be916233f9022cb527cd053339102e141497761f (diff) |
Merge pull request #73082 from aaronfranke/check-canvas-item
Check for CanvasItem instead of Control and Node2D
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 3adebb2f8e..1dce65cfab 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3685,7 +3685,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) { Node *editor_node = SceneTreeDock::get_singleton()->get_tree_editor()->get_selected(); editor_node = editor_node == nullptr ? get_edited_scene() : editor_node; - if (Object::cast_to<Node2D>(editor_node) || Object::cast_to<Control>(editor_node)) { + if (Object::cast_to<CanvasItem>(editor_node)) { editor_select(EDITOR_2D); } else if (Object::cast_to<Node3D>(editor_node)) { editor_select(EDITOR_3D); |