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authorJuan Linietsky <reduzio@gmail.com>2017-07-23 18:48:05 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-07-23 18:50:25 -0300
commit66009706c92671898b49a8a88cc626926b7a2d2c (patch)
tree97aea718b2e6fbc413dcbd08beca1f59dee35504 /editor/editor_node.cpp
parent380eae2cc0a7474ae46ed114ad6f12be35f40b90 (diff)
-Ability to set default import presets for type
-More presets for scene importer -Option in scene importer to export root nodes as separate scenes -Fixed MeshInstance preview
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index ce55438de4..b9a1ae2946 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -6079,7 +6079,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(TextureEditorPlugin(this)));
add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
//add_editor_plugin( memnew( MaterialEditorPlugin(this) ) );
- //add_editor_plugin( memnew( MeshEditorPlugin(this) ) );
+ add_editor_plugin(memnew(MeshEditorPlugin(this)));
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++)
add_editor_plugin(EditorPlugins::create(i, this));