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authorRémi Verschelde <rverschelde@gmail.com>2018-09-11 17:05:55 +0200
committerGitHub <noreply@github.com>2018-09-11 17:05:55 +0200
commit10db0421db93f7b57ae05e067f27dba6e09e4761 (patch)
treefed0bc55df8d28a97d62b1537cd1859d36ce2a7d /editor/editor_node.cpp
parent4c37ea59be1e85b397c48577857b783db10f22d5 (diff)
parented8b75a3e1c3dd4934ba8bb5f7f7c58cffe559e0 (diff)
Merge pull request #21974 from akien-mga/drop-property-editor
Replace last occurrences of PropertyEditor and drop its code
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 19173c6b44..8268f81067 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -5646,10 +5646,6 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(SkeletonIKEditorPlugin(this)));
add_editor_plugin(memnew(PhysicalBonePlugin(this)));
- // FIXME: Disabled as (according to reduz) users were complaining that it gets in the way
- // Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored.
- //add_editor_plugin(memnew(MaterialEditorPlugin(this)));
-
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++)
add_editor_plugin(EditorPlugins::create(i, this));