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author | Camille Mohr-Daurat <pouleyKetchoup@gmail.com> | 2021-11-22 11:43:55 -0700 |
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committer | GitHub <noreply@github.com> | 2021-11-22 11:43:55 -0700 |
commit | dbef4bbd98b655d6f89601c9e44c679b373b3628 (patch) | |
tree | 297173bfae1e4047f62f24575f0aecd5fc37ad8d /editor/editor_native_shader_source_visualizer.cpp | |
parent | f2beac49bb9f3271c2369d64dca19b542f52e146 (diff) | |
parent | 37993f0c0ca9556fd760da8c14056378fdaf0994 (diff) |
Merge pull request #55167 from brennengreen/conditional-wakeup
Add GodotBody2D/GodotBody3D conditional wakeup when setting gravity_scale param
Diffstat (limited to 'editor/editor_native_shader_source_visualizer.cpp')
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