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authorWilliam Deurwaarder <william.git@xs4all.nl>2021-12-11 13:01:07 +0100
committerWilliam Deurwaarder <william.git@xs4all.nl>2021-12-11 13:01:07 +0100
commit742f072c59f220fb4b86c14ba997182ca5e7bcf6 (patch)
tree80a1f33a5ab54714fa9b9bcd841e5044c3454ec7 /editor/editor_inspector.h
parent092a2861277e7df87aec10516d713d0bf4adba79 (diff)
GPULightMapper: convert colors of lights to linear
To make baked colors of lights equal to dynamic colors of lights they have to be converted to linear as the colors of dynamic lights are converted to linear by RendererSceneRenderRD.
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