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authorJuan Linietsky <reduzio@gmail.com>2019-02-14 10:19:03 -0300
committerJuan Linietsky <reduzio@gmail.com>2019-02-14 10:22:34 -0300
commit4a24ba6e77c7128e64dee31cf05f6960abdb8108 (patch)
treed826f5eb8284559d98e44514796c2fc3aeb9f4af /editor/editor_inspector.cpp
parent6b184e4d3b4f02c3bb04fa7a36fe65176f89ec3f (diff)
-Fixes to undo redo to avoid crash, closes #24251
-Changed Animation to have a special signal when tracks are changed, to avoid unnecesary track cache rebuilds in AnimationPlayer -Added missing emit_changed whe modifying keys to Animation -Changed AnimationPlayer to use the new refcounted connections instead of the previous hacky way to keep references -Changed AnimationEditor to update the current track when keys are edited -Fixed bug where undo/redo did not work with AnimationKeyEdit (was not being updated) -Made sure UndoRedo does not mind deleted objects in undo/redo history, this would corrupt the history or clear it without need.
Diffstat (limited to 'editor/editor_inspector.cpp')
-rw-r--r--editor/editor_inspector.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 1078fabc2e..94761cadef 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1937,7 +1937,7 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
}
}
- if (!undo_redo || Object::cast_to<ArrayPropertyEdit>(object) || Object::cast_to<DictionaryPropertyEdit>(object)) { //kind of hacky
+ if (!undo_redo || bool(object->call("_dont_undo_redo"))) {
object->set(p_name, p_value);
if (p_refresh_all)