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authorRémi Verschelde <rverschelde@gmail.com>2018-07-22 12:42:29 +0200
committerRémi Verschelde <rverschelde@gmail.com>2018-07-22 14:26:46 +0200
commit00dfc9c8eba828ec13eea7ef976a672465d3cf6e (patch)
treef15a6df661338a5d07737654a7dc2273c2e61821 /editor/editor_fonts.cpp
parent525384d8cc45a0976e0afb862c8a54244bbd72e7 (diff)
Shader lang: Properly assign INSTANCE_ID to gl_InstanceID
Note that gl_InstanceID is not supported in OpenGL ES 2.0, so in the gles2 backend we assign it to 0. Also clean up some duplicates/commented out code. Fixes #20088.
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