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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-05-07 19:02:35 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-05-20 18:37:28 +0200
commit011a99316ab8c0e96971aebd9ba995313867fe17 (patch)
treea119747582996659107de452b0cf209f7b5a12df /editor/editor_feature_profile.cpp
parentaa5552278d486cab2d9d3793414617d34c5252c0 (diff)
Only allow absolute paths in XDG environment variables
The XDG Base Directory specification does not allow using relative paths (which broke things in Godot anyway). If a relative path is detected, it should be ignored.
Diffstat (limited to 'editor/editor_feature_profile.cpp')
0 files changed, 0 insertions, 0 deletions